Thus, this shows that the ability to survive and escape more than 1-2 Tri-WWs or a barrage of quick attacks will prove more useful in both teams and 1v1 dueling. On the flip side, facing a sorceress or a wind druid with an additional ~500 life will most likely not change the results of the duel. Having max block allows the necromancer to more easily tackle heavy physical opponents like BVCs, WW Assassins, chargers, tele-zealers, etc… because you can afford a few mistakes and still be ok. It gives you a decent amount of damage (~5000 Bonespear), max resistance in hell, a possible 40life rep switch (CTA + DolDolDolDol Shield), and most importantly, 50% Damage Reduction (DR) and 75% Blocking. Balance is the key to successful PVP and the max block necromancer provides just that. However, what many people do not understand is when one can stay alive longer to deal damage, more damage over time can be done and everyone, including those “experienced players” will make mistakes once in a while. The common view is that vita builds are better for “experienced players” because they allow you to easily reach all break points, while possessing high life and damage. While both builds possess advantages and disadvantages, the max block build will be more flexible in terms of offense, defense, and usability. PNB necromancers usually branch into 2 types: max block and pure vita builds. This guide will allow you to make PNB Max Block Necromancer like mine for Player vs. In this guide, I will include not only multiple setups for all sorts of occasions and encounters, but also dueling strategies as well. By modifying numerous builds and setups, I have finally come up with a good combination that is still serving me to this day. Hello, my name is Bui and I specialize in the USEAST Non-ladder Realm Poison and Bone (PNB) Necromancer.
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